Aimbot: Snaps onto your target(custom hotkey) PSilent: Curves projectiles towards the target(custom hotkey) High Grenade Prediction: Forces prediction to find a valid point from a higher angle. Target Saved Position: Targets your current saved position on the map. Use Smoothing: Humanizes the aimbot. Use Vischeck: Only targets visible players. Autofire: Automatically shoots when the target is hittable. Hit Chance: Makes some shots miss (only with PSilent, has slider for %). Keep Target: Keeps the target locked while holding the hotkey, even if out of FOV. Smooth: Customizable smoothing value. Aimbone: Choose from a range of bones to aim at (Head, Neck, Spine, Lower Spine, Hitscan, Hitscan Priority). Secondary Aim Features: Secondary Aimbone: Choose a secondary bone for aiming. Secondary Priority: Set priority for the secondary aim bone (Head, Neck, Spine, Lower Spine, Pelvis). Custom Projectiles: Makes projectiles hit if fired near the target (larger on mounted players). Legit Bullet TP: Decreases projectile size to seem more legit. Behind Wall Calculations: Automatically calculates where PSilent should target behind objects. Heli Magic: Expands the helicopter hitbox. Desync On Keypress: Activates desync while pressing aim key. Bone Override: Overrides hitbone to a selected bone. Heli Rotor Override: Overrides hitbone to target the weakspots of the helicopter. Pierce Hitbone: Choose hitbone for projectiles (Head, Chest, Hand, Foot, Rand, Rand NoHead). Hit Material: Select projectile material (Generic, Glass, Metal, Wood, Flesh, Dirt, Snow). Override Bone: Choose override bone (Head, Chest, Hand, Foot, Rand, Rand NoHead). Crosshair: Customizable crosshair with color options. FOV: Field of View with color settings. Simulate Projectile: Draws where the projectile will land. Predicted Marker: Draws where you need to aim to hit the target. Target Snapline: Draws a snapline to the target. Crosshair Types: Choose from Cross, Thick Cross, or Dot. Fov Value: Adjustable FOV size for aimbot. Recoil Recoil X: Adjust recoil in X Recoil Y: Adjust recoil in Y No Sway: Removes weapon sway. Spread: Modifies projectile spread. Spread Amount: Adjusts spread (0 for no spread, 100 for max spread). No Weapon Bob: Removes weapon bob. No Bolt Cycle: Shoot without bolt cycle in bolt action rifles. Unlock Angles: Turn while mounted (via hotkey). No Melee Punch: Removes melee punch (similar to recoil). No Melee Slowdown: Removes melee slowdown when running and hitting. Fast Bow: Instant bow shot on left mouse button press. Instant Charge: Instantly charges compound bow (without max damage). No Movement Penalty: Walk/run while charging compound bow.